Character NFTs

Mirror NFTs in Mirrama are differentiated by Rarity, Level, Class, and Factions, all of which affect the growth and development of the character. And there are also differences in the way Mirror attacks: melee attacks and ranged attacks.

Mirror NFT in Mirrama: Rarity, Level, Class and Factions

Basic Attributes

The initial attributes of the Mirror NFT characters are Attack, Defence, and Health. Each NFT character could carry 3 Active Skills (Initial) and 4 Passive Skills (Permanent).

  • The Active Skills can be freely equipped.

  • The 4 Passive skills are acquired when the NFT character is minted and cannot be replaced permanently.

  • In addition to the 4 passive skills, they also come with a Faction Passive Skill depending on the Faction Type.

Rarity

Different rarities of Mirror NFT have different combinations of passive skills and class, which will affect the player's experience in battle.

Rarity levels are: Mythical, Legendary, Elite, Rare, and Common.

How does Rarity influence Passive Skills?

Passive skills exist in 3 rarity categories: SSR, SR, and R with different distribution based on Mirror's rarity.

There are also 6 rarity passive skills under each skill set, 2 SSR, 2 SR , and 2 R skills. More Information could see Skill.

RarityPassive Skill Type

Mythical Mirror

Has 2 SSR level passive skills and 2 SR level passive skills with same skill genre

Mythical Mirror

Has 3 SSR level passive skills and 1 SR level passive skill with 2 different skill genre

Mythical Mirror

Has 4 SSR level passive skills with 2 different skill genre

Legendary Mirror

Legendary Mirror NFT has 2 SSR level passive skills and 2 SR level passive skills with random 1-2 skill genre

Elite Mirror

Elite Mirror NFT has 1 SSR passive skill and 1 SR passive skill, 2 R passive skills with random 1-3 skill genre

Rare Mirror

Rare Mirror NFT has 2 SR passive skills and 2 R passive skills with random 1-3 skill genre

Common **** Mirror

Common Mirror NFT has 4 R passive skills with random 1-3 skill genre

How does Rarity influence the Class?

The class of the Mirror varies according to its rarity.

RarityClass Type

Mythical Mirror

Mythical characters start with class of 5

Legendary Mirror

Legendary characters start with class of 4

Elite Mirror

Elite characters start with class of 3

Rare Mirror

Rare characters start with class of 2

Common Mirror

Common characters start with class of 1

Class

The Class has the ability to change a character's level cap. Characters with a rarity below Mythical Rarity can raise their level cap to a higher level cap by using tokens to break through the class when they reach their level cap.

There are 5 levels of class:

ClassMaximum Level

5

200

4

180

3

150

2

100

1

80

Level

The initial level cap of a character is related to class, while the initial class is related to rarity.

RarityClass TypeMaximum Level

Mythical Mirror

Mythical characters start with class of 5

200

Legendary Mirror

Legendary characters start with class of 4

180

Elite Mirror

Elite characters start with class of 3

150

Rare Mirror

Rare characters start with class of 2

100

Common Mirror

Common characters start with class of 1

80

Players need to experience in-game mode to gain experience to upgrade their characters.

Super Level

Super Level is the level status of a player's NFT character after they have exceeded the level cap of 200, and will be activated when the NFT character they are using has reached level 200.

  • The super level is tied to the player's account, meaning that all NFTs under the player's account share the super level

  • The super level gives an additional benefit to each NFT held by the player

Super Level Benefits

The super level will give certain benefits to the NFT character's main attributes: blood, attack, and defense.

NFT Quantity Benefits

A certain number of NFTs owned by a player's account will give an additional benefit to the equipment.

The Total Number of NFTMythical Equipment BenefitsLegendary Equipment BenefitsElite Equipment BenefitsRare Equipment BenefitsCommon Equipment Benefits

<3

0%

0%

0%

0%

0%

3-7

2%

2%

1%

1%

0.5%

8-12

3%

3%

2%

2%

1%

13-20

5%

4%

3%

2%

2%

20+

8%

5%

5%

5%

5%

Factions

Faction determines the faction's **** passive skill of characters. \

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