Distributing Worldviews

Digital World Discoveries

After developing Worlds as Games, these digital worlds will need to be discovered so more contributors can join in the creation of a new world:

The Overview

​Matrix Core Engine fosters Web 3.0 Game distribution. The industry has seen opposing forces in the Web 2.0 and Web 3.0 Gaming space on whether crypto games will be allowed to be published. Our conviction that blockchain gaming and Web 3.0 will take off as anticipated poses the question: how will Web 3.0 games be distributed as discussed in the Mirror World Overview. With mobile gaming, tech giants like Apple, Google, and other tech titans hold dominance over software distribution, which gave rise to IAP (In-app Purchase) and IAA (In-app Advertising). This rise was also led by societal structures where individuals did not own laptops and imported consoles were banned in many Asian countries.

However, with time, mobile games became more and more reliant on the tech giants' for distribution, user data became tools for monetization, and we lost control of the medium as an expression. Epic's Tim Sweeney advocated for a single store that works with all platforms. Ironically, such a store will inevitably be governed by a centralized gaming giant.

Bring Your Own Game(BYOG)

If central platforms can strangle game distribution, let alone monetization, games as ideological expression will be heavily affected. We often analogize blockchains as nations, yet with visualization and high-quality content, we are essentially creating worlds.

Therefore, Mirror World's project team will create worldview and crypto games as proofs of concepts before developers join to deploy their own games, whether it be through browsers or through native platforms. Digital asset ownership will require a distributed network to contribute, we are going to publish multiple games so that game developers can see what's possible with breakneck development speed and have fun with it before developers BYOG (Bring your own game) to the network.

Attention: we are currently in the development phase of this tool kit, we will be taking applications with a very selective process for qualified game developers of any size and gradually opening up our capabilities to game studios, you can find the application form here to discuss with the team.​

Cross-Platform

Ruling out the possibility of distribution via Web 2.0 gaming platforms whose reward mechanism is inconsistent with our ideology of player ownership, game distribution becomes an urgent matter: How do you handle digital distribution of multiverse games where every project will have its own digital society/community?

Our answer is to distribute the games through these native community channels, in the format of browser-based games, while supporting cross-platform formats. Discord, Twitter, and governance forums are like the BBS in the 1990s, each project has loyal followers who are willing to enjoy the games through the uploaded link. Browser games cater more to our distribution ideology and needs for faster development and also have the potential to achieve as good of a game experience as a native mobile app without

Browser-based games also greatly satisfy the rapid development cycles of Web 3.0 where community feedback is received on a daily basis, overthrowing the traditional means of DLCs, and allowing for more forms of UGC via Matrix Core Engine simultaneously. Community-driven titles can be made available as browser-first games, then migrate to Mobile seamlessly through our Matrix Core Engine Modules.

​Valve's ban on Blockchain Crypto Games is an alert for us to take action, decentralized game distribution should happen within decentralized communities. Tim Sweeney's call for a single store will reply to distributed game developers. With the current gaming environment, we recognize the importance of cross-platform development to satisfy not only mobile gaming distribution (Monopolized), but also freer HTML5 standard-based browser games.

With wallets' seamless integration into existing browsers and browser game performance's rapid growth, we project the browser and mobile-based games together will fuel the next couple of years' rapid growth of crypto gaming. Just saying, the 30% you are playing on Steam, GOG, Microsoft, App Store, or Google Play, should really be going into your treasury.

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