Skill
The skill system is a very important part of Mirrama's game system. There are different skill sets, and different active and passive skills under each skill sets. The combination of these active and passive skills helps players to be more powerful in the game.
Skill Sets Introduction
In Mirrama's skill design, there are different skill genres depending on the type of attack the character has (melee/ranged).
Melee
Radiation Parkour
移动伤害
Shadow Flash
无 CD 瞬杀
Shuriken
Dot 爆炸
Lightsaber Impact
远程范围
Charged Parkour
冲撞伤害
Quakestun
拖拽范围
Whirlwind Slash
持续范围
Wild Black Hole
引力爆破
Ranged
Strafe
持续范围
Metal Storm
原地操控
Firebomb
Dot
Snipe
瞄准
Shotgun Blast
突脸
Bomb
无限火力
Landmine
引力爆破
Turret
召唤与自身强化
Active Skills
In the current design of the game, there are 3 active skills under each skill set, which have different attack effects and functions. As the game is updated, more skills will be added to the game.
Passive Skills
Passive Skill under the Skill Sets
In the current design of the game, there are 6 passive skills under each skill set, which could enhance the active skills to some extent.
So, if a character has both active and passive skills in the same skill genre, they will be able to do more damage.
Factions Passive Skill
In addition to the passive skills listed under the skill sets, each faction also has its own passive skills.
Genesis
The Chosen One: Permanent buff, a total of 3 buffs that lasts 5 seconds each and will take effect in turn.
The first hit of the normal attack creates a black hole at the place where it lands, pulling all monsters within a 4-meter radius towards it.
All attacks deal 25% more damage.
Recovers 3% HP upon each enemy kill.
Nova
The Hidden Tech: Casting a skill has a 30% chance of triggering the following buffs
Neuron Unlock: All attack damage +10% for 5 seconds.
Gravity Pressure: Skills can stun minions for 2 seconds; duration: 5 seconds.
Release Momentum: Skills can generate 10-meter-long and 2-meter-wide shock waves that are fired in four diagonal directions, dealing 80% normal attack damage.
Vida
Fearless Will: Permanent buff
Crit Rate +3%.
Move SPD +10%.
DEF +10%.
All skills cooldown -10%.
Xeon
Evolution: Gains a buff every 30 seconds after the game starts, totaling 4 buffs, each lasting 15 minutes
Rupture: Normal attacks inflict Bleed Effect, dealing 30% attack damage per second over 3 seconds.
Bio Carapace: Gain a 1.5-second Invulnerability every 8 seconds.
Toxic Explosion: Deals 150% attack damage to all enemies within a 4-meter radius every 5 seconds.
Regeneration: Recovers 1.5% max HP every 3 seconds.
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