Skill

The skill system is a very important part of Mirrama's game system. There are different skill sets, and different active and passive skills under each skill sets. The combination of these active and passive skills helps players to be more powerful in the game.

Skill Sets Introduction

In Mirrama's skill design, there are different skill genres depending on the type of attack the character has (melee/ranged).

Melee

Skill SetsEffect

Radiation Parkour

移动伤害

Shadow Flash

无 CD 瞬杀

Shuriken

Dot 爆炸

Lightsaber Impact

远程范围

Charged Parkour

冲撞伤害

Quakestun

拖拽范围

Whirlwind Slash

持续范围

Wild Black Hole

引力爆破

Ranged

Skill SetsEffects

Strafe

持续范围

Metal Storm

原地操控

Firebomb

Dot

Snipe

瞄准

Shotgun Blast

突脸

Bomb

无限火力

Landmine

引力爆破

Turret

召唤与自身强化

Active Skills

In the current design of the game, there are 3 active skills under each skill set, which have different attack effects and functions. As the game is updated, more skills will be added to the game.

Passive Skills

Passive Skill under the Skill Sets

In the current design of the game, there are 6 passive skills under each skill set, which could enhance the active skills to some extent.

So, if a character has both active and passive skills in the same skill genre, they will be able to do more damage.

Factions Passive Skill

In addition to the passive skills listed under the skill sets, each faction also has its own passive skills.

Genesis

The Chosen One: Permanent buff, a total of 3 buffs that lasts 5 seconds each and will take effect in turn.

  • The first hit of the normal attack creates a black hole at the place where it lands, pulling all monsters within a 4-meter radius towards it.

  • All attacks deal 25% more damage.

  • Recovers 3% HP upon each enemy kill.

Nova

The Hidden Tech: Casting a skill has a 30% chance of triggering the following buffs

  • Neuron Unlock: All attack damage +10% for 5 seconds.

  • Gravity Pressure: Skills can stun minions for 2 seconds; duration: 5 seconds.

  • Release Momentum: Skills can generate 10-meter-long and 2-meter-wide shock waves that are fired in four diagonal directions, dealing 80% normal attack damage.

Vida

Fearless Will: Permanent buff

  • Crit Rate +3%.

  • Move SPD +10%.

  • DEF +10%.

  • All skills cooldown -10%.

Xeon

Evolution: Gains a buff every 30 seconds after the game starts, totaling 4 buffs, each lasting 15 minutes

  • Rupture: Normal attacks inflict Bleed Effect, dealing 30% attack damage per second over 3 seconds.

  • Bio Carapace: Gain a 1.5-second Invulnerability every 8 seconds.

  • Toxic Explosion: Deals 150% attack damage to all enemies within a 4-meter radius every 5 seconds.

  • Regeneration: Recovers 1.5% max HP every 3 seconds.

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