Last updated
Hermés instantiates a collection of ready-to-use smart contracts for your Gaming Web 3.0 ecosystem. Most contracts simply require you to create an instance of the contracts you need to consume from our dashboard or CLI.
The MirrorWorld Program Library contains the contracts by the different games that would like to plugin into the MirrorWorld Ecosystem.
assets_program
Assets program used to authorize mints for in-game assets
N/A
N/A
game_program
Game program used to identify a game instance on the Matrix Core Engine
N/A
N/A
Last updated